Dev

League Of Legends Dev Working On Character-Based Tactical Shooter “Project A”

During its 10th Anniversary Riot Pls stream yesterday, League of Legends developer Riot Games teased its foray into the FPS genre with what it is currently calling Project A. Riot describes the as-yet-untitled game as a “character-based tactical shooter” with a focus on “precise gunplay” coupled with creative use of a wide variety of abilities. At

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Xbox Scarlett to Have Dedicated Ray Tracing Cores says Gears 5 Dev

In a recent interview with Gamespot, Colin Penty, technical art director at The Coalition, talks about creating the biggest and most expansive game in the franchise yet, as well as the technical obstacles in getting the best performance for the title across all the current-gen Xbox hardware. However, the most interesting tidbit from the interview

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Dev can help: One great example of why Martech is all about integrations

So Doug, the nicest man at Velocity, recently interviewed Scott Brinker, the nicest man in Martech, about the explosive growth of the Martech landscape. Scott’s been closely documenting the Martech space for over 7 years, and he’s got some super interesting ideas about how marketing stacks are evolving. “Software keeps getting more and more granular.

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