Tobii Pro releases analytics for its eye-tracking + VR


Last summer, Tobii Pro announced an integration between its eye-tracking tech and the HTC Vive headset. This allowed eye-tracking precision for marketers looking to understand exactly what consumers were viewing as they “walked” through virtual environments like simulated grocery stores.

But, Director of Research Tim Holmes told me, setting up the heat maps or tracking the user’s gaze and virtual movements required a programmer familiar with the Unity platform, which is used with the Vive.

Now, the Stockholm-based company has taken the next step by releasing VR Analytics. It allows marketers to set up heat maps, opacity maps and journey maps by clicking the respective buttons on the Tobii dashboard and see data that depicts the results. A heat map indicates the areas receiving the most visual attention, an opacity map darkens some areas of the scene to focus attention on others, and journey maps in this case track the head movements and position of the user.

[Read the full article on MarTech Today.]


About The Author

Barry Levine covers marketing technology for Third Door Media. Previously, he covered this space as a Senior Writer for VentureBeat, and he has written about these and other tech subjects for such publications as CMSWire and NewsFactor. He founded and led the web site/unit at PBS station Thirteen/WNET; worked as an online Senior Producer/writer for Viacom; created a successful interactive game, PLAY IT BY EAR: The First CD Game; founded and led an independent film showcase, CENTER SCREEN, based at Harvard and M.I.T.; and served over five years as a consultant to the M.I.T. Media Lab. You can find him at LinkedIn, and on Twitter at xBarryLevine.

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